APH Play ResearchApr 2008
Designed and proposed Aata Paata Horaata (play, learn & revolutionize). APH is a system comprising of face-to-face and virtual interactive learning spaces. The design has been driven by the need for after-school safe havens (where play and learning reinforce each other) for children from urban slums.
The system was developed following extensive user-research and validation with the slum-community, to whom the idea was presented. The project was presented at the Scratch@MIT Conference (MIT, Boston), to Microsoft (Seattle) and at the Quest Alliance 2008 Conference (Bangalore, India).
A paper on this project has been accepted for a conference at the Designing for Children International Conference at IDC (Powai, India).